Maybe youâre a fan of the original X-Com and met todayâs news of the upcoming XCom: Enemy Unknown strategy title with great joy. Maybe you donât know anything about the X-Com legacy and donât know what the hubbub about either game is about. Which XCom is for you, then?
http://lastchance.cc/5873348/x+com-returns-to-turn+based-strategy-with-enemy-unknown?popular=true
2K Games says both of them. In a statement released after the gameâs announcement, the publisher points out the differences and connection between the upcoming games bearing the XCom name:
â2K Marinâs XCOM and Firaxisâ XCOM: Enemy Unknown are two different games that draw from the classic XCOM universe. Each game offers a unique XCOM experience in different genres, as envisioned by two different studios with unique creative visions. 2K Marinâs XCOM is a tactical squad based shooter, offering boots-on-the-ground action through the experience of an XCOM agent leading a team into combat against a dangerous, unknown enemy threat. 2K Marinâs XCOM is a character driven experience and offers a look at the origin of the XCOM organization as it faces its first threat from outside our world.
XCOM: Enemy Unknown, currently in development at Firaxis Games, is an action strategy title that will be instantly recognizable to fans of the original XCOM, while offering a ground-breaking gameplay experience for todayâs console and PC gamers. With equal emphasis on deep strategy and intense tactical combat, XCOM: Enemy Unknown puts players in control of the entire XCOM organization, managing resources, improving technologies, and overseeing their combat strategies and individual unit tactics, while battling a terrifying alien invasion around the globe. Released in 1993, the original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy masterminds at Firaxis Games.â
Now, you might interpret some bet-hedging in those paragraphs, since the FPS reboot of XCom riled up players who wanted an update to the originalâs methodical turn-based play. But, it seems like 2Kâs trying to avoid any intimation of a misstep while making a âdifferent-strokes-for-different-folksâ argument at the same time. All the management mechanics of a Civilization-style RTS game wonât necessarily give you time to learn about charactersâ backstories or relationships and a single-player shooter doesnât communicate the scope of an alien invasion. So, 2K might have a point on what their menu of XCom has to offer
https://lastchance.cc/x-com-is-back-5516654%3C/a%3E%3C/p%3E
In the coming weeks, 2Kâs probably going to talk about how the two XCom titles interconnect and theyâll probably make it sound as if that was by design from deep in the franchiseâs development cycle. The only way to find out how well that gambit succeeds will be to buy both games. And thatâs exactly what they want.