Dragon Age Inquisition is a big game. Really big. You just won’t believe how vastly, hugely, mindbogglingly big it is. In a chat with some people on the dev team though, they started to give me an idea…
The BioWare team killed more than 4 million animals and monsters during the last six months of development as part of testing and QA. The fact that they keep such strange and esoteric statistics makes me a bit jealous of the folks that work at BioWare. It seems that, even through a tough development process, they keep themselves in good humor about the whole thing.
4,158,323 creatures ‘died’ during the last six months of development
Number of times the word “Nuggins” appears in the game: 18
Number of times Karin was testing multiplayer and thought the other Legionnaire was her, when in reality she was already dead: 2
88,000 lines of voiced dialog
Close to 1 million voiced and written words in the game
For reference, Karin is BioWare Edmonton’s lead editor and “Nuggins” is an animal in the game… though I can’t help but read it as “noogie.”
You’re reading Numbers, a blog on Kotaku that examines games and culture through the lens of math and statistics. To contact the author of this post, write to [email protected] or find him on Twitter @dcstarkey