To Azimuth is an āalien abduction mysteryā set in Alabama, circa 1978. You play both characters of a sister-and-brother team looking into the disappearance of their brother, and work your way through a story thatās heavily inspired by stuff like The X-Files.
What Iām liking the looks of, though, is the detail in their recreation of 70s America. The mundane, small things that might be sitting in a bedroom, or adorning a kitchen wallā¦theyāre inconsequential dressing for most games, but in this case theyāre helping bring the location to life.
That choice of setting isnāt random, either.
Setting the game in Alabama was a decision made due to personal ties to the region and a complicated relationship with Alabama in particular. The era was chosen primarily due to a certain affinity for 1970ās sci-fi, but also because of the social backdrop that the time period provides. 1978 finds Alabama fourteen years removed from the Civil Rights Act but still in turmoil regarding its history and its place in a world quickly becoming more connected, creating a tension that factors into and informs the gameās narrative.
To Azimuth is currently up on Kickstarter. (via Indiegames)