Freedom
Wars is the upcoming hunting game for the PS Vita
where you play a prisoner working off a million year sentence. In the game, players
work together along with android companions called “Accessories.”
Apparently these Accessories can talk and I want to hear what they have to say.
In Freedom
Wars, Accessories act as both observers and partners in combat. When
players first start the game, they can customize both their own character, and
the Accessory that will fight with them. According to this week’s Weekly Famitsu, players can customize
not only an Accessory’s gender and visual features, but their voice as well.
Utilizing the technology of Hitachi’s voice
synthesizing engine, Ruby Talk,
players will be able to create predetermined dialog options for their Accessory.
Editing options include not only the standard pitch, volume, and speed, but
details not normally seen like accents and intonation, to create a more organic, almost
human-like voice.
There is also the option of setting how
individual phrases are used. The article does not go into specifics, but one
can hypothesize that you can have your Accessory say different things at the
start or end of missions or different responses to different commands. It all sounds
pretty complex, but it could definitely help to make for a more individualized
game experience.
Hopefully there will be restrictive features
in place to keep players from having their Accessories screaming obscenities or
X-rated lines during multi-player matches, but I’m sure there will be players who
will try to bypass such restrictions.
Freedom
Wars is scheduled for release on the PS Vita in
Japan this year. No word on an international release.
ファミ通.com [ファミ通.com]
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