EA Sports is well known for licensing partnerships, especially exclusive ones that command quite a premium from the publisher. Yet in one of its timelier, and more unusual ones, no money changed hands.
The label, through its FIFA franchise, of course, is the official games partner of Manchester City, recently crowned champion of the English Premier League in one of the wildest finishes in any sport, anywhere, ever.
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While there is a benefit to both sides in teaming upâEA gets a promotional association for free, and City has access to EA Sports content and even telemetry (more on that later), the arrangement should benefit fans by giving them additional means to be closer to their favorite football club, said Matt Bilbey, the executive in charge of FIFA at EA Sports.
âWhat they [Manchester City] quickly understood is, for 90 minutes on a Sunday, fans of Manchester City are emotionally connected to that team,â Bilbey told me at E3. âOutside of that 90 minutes, the emotional connection is through our game. They go online to be a representative part of that team on a daily basis.â
The two sides came together last summer, when City visited Vancouver, the home of the EA Sports studio that makes FIFA to play a friendly with the MLSâ Whitecaps club. While EA Sports has had relationships with 20 other clubs worldwideâincluding high-profile sides like Arsenal and Real Madridâmoney was involved in the arrangements. In this case, City didnât ask for anything to team up.
âThey are fortunate that they dont have to earn money because they are owned by the richest man in the world,â Bilbey said. Still, âIt was City that came in with a unique and new view of pushing boundaries.â
For example, the club debuted an alternate kit this seasonâa red-and-black shirt that is quite a departure from the traditional blue color. [Correction: A Manchester City fan wrote this Yank to point out that red-and-black kits were worn in 1968âincidentally, the last year, before this one, when City won a Premier League title. Red-and-black alternates were also featured in 2005-2006 and 2008-2009.] While City itself designed the latest look, EA Sports provided the first âfootageâ of it in action, giving fans scenes of City players scoring goals against rival sides, instead of a simple modeling shot at a news conference. you can see in that video at left.
Fans responded enthusiastically. FIFAâs team, which shares data with City on three- and six-month intervals, reported that the alternate kit is the most-used look when City players use the team. âMost of their audience are youth who play games, so they were like, âThis is really cool,'â Bilbey said. âThey connected with it. The partnership has really done something, and now a lot of clubs are looking to us.â
What EA Sports gets is access to the team, its players, and Ethiad Stadium, in ways that can either promote the game or potentially add content to itâthough Bilbey was quick to say there wonât be any special in-game features, such as interviews or cinematicsâfor FIFA 13. But it sounds as though this relationship, and others that have yet to be announced, could create that sort of thing in FIFA 14 and future editions.
It may seem trivial, but there is value in a football club knowing how many fans they have, where they live, what uniforms excite themâthese are preferences sports marketers would pay a lot for in surveys that many are unlikely to answer or complete. Yet any time a Manchester City fanâor Arsenal, or United, or Tottenhamâturn on their console or PC, they answer all of these questions completely.
âWe joke about this with some teams, when youâve got that many people playing an online game, as Manchester City, from the crowdsourcing data, we probably could have predicted the final result, or advised [manager Roberto] Mancini, and given him the best formation he could have used, based on the half-a-million games played the morning of that fixture,â Bilbey mused.
Is that part of the arrangement? Is FIFA really supplying performance analysis to inform on-field decisions?
âNo, no,â Bilbey said, laughing. âI donât think Roberto Mancini would take his guidance from a video game.
âBut maybe one day.â