From Firebrand Games, a studio thatâs mainly handled ports and licensed games, comes a beautiful puzzle game about exploring a universe in a state of decay, breathing new life into the stars. How odd.
I mean, considering Firebrandâs most recent release was the relatively horrible Fast & Furious: Showdown, Solar Flux is not the sort of game Iâd expect to see.
âWe combined classic puzzle mechanics with the beauty and mysteries that lie outside our world,â says Lead Designer Clive Lawrence via official announcement. âThe Firebrand team has always been obsessed with the wonders of outer space and we set out to create a compelling game that can harness that enthusiasm.â
The closest I am seeing to a space game from these guys previously is Planet 51: The Game, which really doesnât even count.
Firebrand is based in Cape Canaveral, so theyâre at least in the right place for it, and while this isnât technically a licensed game, it does have ties to the Kennedy Space Center Visitor Complex and the Space Coast Office of Tourism, so theyâre still in a comfort zone.
Itâs interesting to see what a developer surviving on licensed work and ports can do when they exercise their pent-up passion. Weâll see more of that later this summer, when Solar Flux HD launches on mobile devices.