Seven years ago, Hunter Hillenmeyer was signing autographs in a Jewel-Osco supermarket up in Fox Lake, Ill., the kind of ham-and-egg gig that any Chicago Bear could expect at some point in his career if he was any good. It wasnât anyoneâs idea of stressful work. Smile, pretend to be famous, collect your couple-three thousand bucks for two hours of doing nothing. But then this dude showed up like something out of The Silence of the Lambs, and laid his right forearm on the table.
The guy was covered in tattoosâtattoos of Bear autographs. He thrust a Sharpie at Hillenmeyer, a linebacker from Vanderbilt who didnât expect to stay a year in the NFL when he was drafted in 2004 but somehow had made starter. Hillenmeyerâs legal signature was about to go on the body of this freakshowâpermanently.
âHe holds out his arm, and Iâm thinking, âThat seems like primo real estate,'â said Hillenmeyer. Sure enough, Mike Ditkaâs penmanship was right next door, somewhere around the ulna. Hillenmeyer grimaced and signed. âThe next time I see him is at training camp [the next year], and right there next to Ditka is my autograph tattooed on his arm.
âI remember thinking, âThatâs pretty creepy,'â says Hillenmeyer today from his home back in Nashville, where his new job, in fact, is brokering fan-athlete close encounters. Non-creepy close encounters. The key to that seems to be that no money changes hands, either from fan to athlete or, remarkably, from sponsor to athlete. The two just sit down and play a video game, something both were probably doing a lot of already.
Hillenmeyer runs into a lot of disbelief that his business isnât just another ex-jockâs scheme.
Hillenmeyer connects them through an app developed by his startup, Overdog, which sells ads on the app. (Call of Duty and Activision had a big run during the gameâs launch month). It more or less is a big lobby that shows who among the more than 300 prosâand not just the big four team sports in the U.S., eitherâare online, and in what game. Fans who sign up can be notified when a player, or a player for a certain team or in a specific sport, or playing their favorite game, is online. When that guy is ready to play, thereâs a lottery draw among the fans who want to play against him. Hillenmeyer says of Overdogâs installation base of 15,000, 88 percent of fans who signed in for two matches played at least one of them against a pro.
Because athlete-fan interactions have become such a transactional relationship to the popular consciousness, Hillenmeyer runs into a lot of disbelief that his business isnât just another scheme from an ex-jock trading on his previous life or, worse, trying to con other jocks by virtue of that connection. To be honest, I felt that way when I heard about Overdog last year, assuming its users paid $29.95 to play team deathmatch for 30 minutes with, I donât know, Antonio Gates. I assumed it was like going to a strip club and paying a dancer to have a salad with you during your dinner.
If that really was the job description, I couldnât imagine any current star, much less anyone interesting or relevant at any point in his career, signing on. Well, neither could Hillenmeyer.
âI didnât like the impression of an athlete having his hand out to bleed fans for $50 or $25 or whatever the price per game would be,â Hillenmeyer said. âI didnât feel that was true to the experience of what we wanted to deliver, and if we used a subscription or a microtransaction model for these interactions, we would be left with a lot of disappointed fans. It left them with the chance of not playing, and no guarantee that they wouldâthat seemed very tough to get over.â
More importantly, setting up a service that did charge fans and pay players that cash, after taking a cut, would damn for sure ramp up the creepy factor, giving Overdog a lot fewer than 300 athletes and requiring a lot more money, paperwork and agent interactions.
âPart of the safety [in Overdog] is itâs armâs length,â Hillenmeyer reasoned. Most players do play with voice chat on; at minimum, gamers would get an introductory tweet from the pro welcoming him to the game. âIt has that immediate back-and-forth interaction on Twitter, but there is some safety that insulates athletes from the autograph-line fear of crowds.â
But whatâs in it for them? Why not just game against a friends list they build up naturally (and anonymously) like the rest of us?
Well, Overdogâs stable does get some swag and perks, thanks to relationships with publishers and peripheral makers that send along free games, headsets and other goodies. Word spreads in a locker room really fast, the same way a free donuts email goes viral at any office. âWeâll get some random guy on the Dallas Cowboys, then weâll get one more, then the week after weâll get six,â Hillenmeyer says. âWord spreads around college teammates pretty organically, too. One day weâll get an Oklahoma guy, then the next week, five or six guys from Oklahoma.â
âI didnât like the impression of an athlete having his hand out to bleed fans for $50 or $25â
Theyâre not just Call of Duty and Madden steakheads, either. The former Vikings punter Chris Kluwe, very well known to gamers, will jump on to play Borderlands 2, which is problematic to Overdog because, with the multiplayer being a co-operative campaign, it can go on forever. Eric Brunner, a fullback for the Houston Dynamo of MLS, âis a huge gamer. Even before Overdog existed, he was already a streamer. Heâs a big League of Legends guy, thatâs an exception among athletes. Most are console and mobile gamers, but not PC.â
Overdogâs so far only connecting games on PlayStation 3 and Xbox 360, but anticipates supporting PS4 and Xbox One later. Hillenmeyer wanted to get the Overdog app running on Xbox Live and the PlayStation Network, but found that to be a bridge too far for a startup company. âFor us to think that, as a startup with a new concept, weâd have carte blanche ability to pull the APIs we need and deliver the exact experience we wanted on the console was probably a little naive.â Hillenmeyer said. âI still think itâs possible and itâll happen sooner or later.â For now, the mobile app was the next best solution; itâs available for iOS and Android devices.
And Overdog does pay out moneyââ90 percent of athletes on Overdog are not paid,â Hillenmeyer said, which means 10 percent do get something, but itâs not from fans. When Overdog is shelling out for celebrity status, though, itâs usually for something hugely promotional, like this video for something called the âAthlete Elite League,â comprising five top running backs, all currently involved in an NFL season.
https://www.youtube.com/watch?v=dibl0hviezM
So, this isnât a charity. Hillenmeyer got his M.B.A. from Northwestern while he was playing for the Bears, and heâs trying to make money off this idea. Itâs not a cute case study project he wrote up that heâs fooling with while he manages the millions he made as an NFL pro. Overdog, Hillenmeyer said, had its origins in something called Pro Player Connect, which was basically a clearinghouse that found all sorts of ways for athletes, many of whom arenât household names, to make extra money off the field. Hillenmeyer was one of the 2,800 who signed up through it. âIt was anything from go have dinner with a bunch of strangers to go sign a bunch of autographs,â Hillenmeyer said. Often the compensation wasnât in cash, but a deep discount on, say, a set of golf clubs, or 40 percent off a rental car.
The idea had appeal because it streamlined a process that, on a one-to-one level, is often shrouded in contracts and lawyers. âIf, in my playing days, I signed autographs at a Walgreens to promote getting a flu shot, I might get $1,500 for that,â Hillenmeyer said. âThe transaction costs were, literally, about the same as Peyton Manning signing a deal with Gatorade. There were just too many gatekeepers in the process, middle men, agents and such.â
Good concept notwithstanding, Pro Player Connect wasnât making any money, and when it came time for its backers to consider going forward, they essentially reconstituted their investment as Overdog. This time, theyâre betting that bringing athletes and fans together in an activity theyâre both already doing and enjoying is going to create enough interaction that selling ads on it does make sense, and the huge weight of cash for contactâin meeting expectations and paying for the brush with fameâis lifted.
It wasnât just dealing with, well, gregarious superfans that could make a 6-4, 240 pound linebacker grimace. Sometimes you know your own resume and, frankly, canât believe you deserve the money. âItâs creepy how many opportunities you have when youâre on a team that is playing well,â said Hillenmeyer, whose Bears went to the Super Bowl in 2007. âOut of 11 starters on our defense, I was probably no better than ninth or 10th best. But when youâre on a good team, there are lots of opportunities to sign autographs or promote something. Five thousand, $10,000 for two hours, that seemed unfathomably awesome. Iâd show up at a Dickâs Sporting Goods and make $5,000 to sign autographs for two hours, and there would be 150 people there over the whole two hours.
âI remember doing the math in my head and thinking, âThis canât be worth Dickâs money,â and almost feeling guilty,â Hillenmeyer mused. âSomebodyâs marketing budget had to go to work here, and I felt bad that I was not a bigger draw. Somebody wasted $5,000 having me show up at this store.â
Thatâs not to say all of his interactions with fans are tinged with regret. The roar of a Soldier Field crowd when he forced a fumble is a kindness no athlete could repay. And there are friendships he developed that persist to this day.
âSome of my best buddies in Chicago are golf buddies that I got to know because we had the same hobby,â Hillenmeyer said. âTheyâre normal dudes like me, with a shared interest in the same thing. We still play, and itâs not because theyâre big Bear fans, and itâs not because I like it that these guys are hanging out with me. Now we go play golf together all the time.â
Replace âgolfâ with âvideo games,â and thatâs Overdog.
STICK JOCKEY
Stick Jockey is Kotakuâs column on sports video games.