I have played too many games that treat trans, non-binary, and gender non-conforming characters as sexual objects. These games portray the lives and identities of marginalized, real-world people as little more than titillation for the (assumed cisgender) player. Hardcoded is not that game. It is a story about dating trans people, written by trans people. It is not exploitative, but instead a reclaiming of sex-positive content about marginalized people.
NSFW warning: This article contains explicit cartoon imagery.Â
Hardcoded is a dating sim for PC that is currently in development. You can play it in its early form by subscribing to its Patreon, which is run by development studio Fortunae Virgo, made up of lead developer Kenzie Stargrifter, writer S R Holliwell, and animation helper Trix Royale. Hardcoded is firmly rooted in the cyberpunk genre thatâs becoming more and more attractive to video game companies these days. But unlike other video games, it doesnât adhere to a boring, very unfuturistic gender binary. Letâs be honest, the future is going to be about body enhancements and modifications, so why would we still be rigid and strict about gender, which is already a biologically fluid and intensely personal state?
Many games that feature marginalized gender identities are not making a statement about their existence; they are merely dumping them all into the category of âfetishâ without any thought or care to how those real-world people might feel about being someoneâs kink instead of their own person. Itâs incredibly dehumanizing to see your reality portrayed as someone elseâs fantasy, as if you only exist to satisfy themâand it also completely cuts out trans people from enjoying, or escaping into, the game.
You play the titular character, a droid nicknamed âHard Codedâ because her factory-given name is masculine and she doesnât like it, but her programming forbids her from choosing a new one. She goes by the nickname âHCâ throughout the game. Even though she is a droidâa human-made machine who has little to no agency because they are programmed to be and behave a certain wayâour character is given choice in the small freedoms she can find.
Although she was not built to be a sex bot, she can have, and enjoy, sex, with a range of beings from humans to some sewer-dwelling slime-thing. The game is unashamedly queer, revelling in its queerness with sweet, silly jokes and the overarching plotline of âeveryone is suddenly really horny, oh no!!!â As the developerâs Patreon reads: âThis game is very explicit! There are many dicks in this game! Most of them are attached to girls!!!â
This, for me, is true cyberpunk: embracing the âpunkâ suffix that originally meant anti-establishment, non-conforming movements that promoted individual freedoms. The characters all live in tiny, dirty apartments, banding together in friendship (and more!) in the face of the faceless GelCorp, the standard-issue âevil corporation that owns everyoneâ that used to be a fantasy and now exists as, you know, [gestures at the whole of the USA].
These characters exist in this oppressive world, finding solace and freedom in solidarity. You are one of them, free to love and be loved by the others. I pursued Beryl, but more characters, counting seven in total so far, are available to court. Beryl, like most others in the story, uses female pronouns, and is not cisgender, so thereâs a lot of reference to her (and my) erections and bulge, which is never presented as fetishy or unusualâa refreshing and inclusive approach to gender in games. Normalising different gender presentations is great!
By the third date, we were giving each other footjobs, accompanied by a little animation of said foot-sex. Iâve not, uh, given a footjob before, but I was impressed by the dexterity of Berylâs feet as her big toe and second toe wrapped around HCâs package like a thumb and finger. I then got to choose between an âoral finishâ and a âfootjob finishâ and I chose the former for a bit of variety. After that, I was informed that we were doing all this in a cafe and felt a little embarrassed at the idea of toe-fucking in a futuristic Starbucks. Ah well. Itâs cyberpunk. Fuck the man, especially if that âmanâ is a billion-dollar coffee company that makes bad coffee.
We then left, âbefore someone [noticed] the mess we madeââapologies to the employee that has to identify, clean up, and ponder over the cum puddle on the floor of the cafeâand I headed home.
That night, I dreamed that âmy cock [was] a giant ever-growing trunk of splintered woodâ with a tip that looked like a blown-up hot dog. Beryl cried. Many of HCâs dream sequences involve confusion and dysphoria, and Iâm interested to see how the game continues to show these feelings to the player, especially cis players like me who have experienced much less gender dysphoria than trans players. There are so many complex feelings to have about oneâs genitalia and assigned gender, which both come with a pre-determined way that you will be expected to live your life and be seen by others. Why wouldnât you want to reject something you never got any say in, in order to find out who you truly are?
The peace and intimacy between HC and Beryl doesnât last long. This is a cyberpunk future where our existence as marginalized peopleâa non-cis human in love with a trans droidâis a challenge to the authority of the state. Armed guards broke into the library where Beryl spent her days. I carried her home, put her to bed, stroked her hair.
Beryl sends me a thankful nude the next day, her face dripping with gratitude (and cum!), but the real thing that sticks with me is this: the truest act of cyberpunk defiance is showing kindness and love to those who are facing aggression and hate, the communion of those who are comrades in hurt and anger. If the world will not be kind to us, we will be kind to each other; if the world will not love us, we will love each other.
Update, 12:27 p.m. 11/20/18: The original version of this story incorrectly formatted the title of the game; it is in fact written as Hardcoded.