Weekend Talk Amongst Yourselves
Comment by: Diamond Sea
Nominated by: Slatz_Grobnik
https://lastchance.cc/weekend-talk-amongst-yourselves-5618756%3C/a%3E%3C/p%3E
First of all, itâs a question of budget. It takes millions of dollars to design an exciting, linear adventure. Imagine how much more itâd cost to make a game where every action, every failure has consequences on the story. You may say âDragon Age/Fallout 3/etc did itâ, but those games hardly used that gameplay aspect as a substitute for HP. There were a few moments in the story you could affect, and thatâs it. Itâs
not the same.
Secondly, itâs a question of developer freedom vs. player freedom. Some game developers are very content with immersing the player in their story. What youâre describing is a writerâs nightmare. If we ever want to establish videogames as a viable storytelling medium, we must get over this misconception that since videogames are interactive, their story must be interactive as well.
Lastly, and this is a purely personal standpoint, I feel like a big part of the fun in videogames is overcoming challenges. Losing a life or restarting at a checkpoint isnât annoying to me if I learned something from it. Heck, when I play a game with unlimited lives, most of my first tries on a boss fight consist of recognizing its patterns. I donât care about dying, Iâll revive and Iâll have a stronger knowledge of how to defeat that opponent. Canonical? Absolutely not. Challenging and fun? Well to me, yes.
We mustnât lose track of what videogames are. I believe videogames are first and foremost meant to be fun. The storytelling and immersion aspect are welcome, but unessential.
Comment by: TRT-X
Nominated by: madammina
https://lastchance.cc/talk-amongst-yourselves-5619516%3C/a%3E%3C/p%3E
NEWSFLASH: Most real women arenât going to have the same body type as a virtual women designed to be attractive.
If a fat chick wants to dress as Bayonetta, so what? If a black guy wants to be Mario, who gives a crap?
Itâs a costume. The idea is to dress up and have fun.
Americans Get Russia Fighting The US
Comment by: Jedite13
Nominated by: Eternal
https://lastchance.cc/americans-get-russia-fighting-the-us-5616543%3C/a%3E%3C/p%3E
They make the tiny hardware for our computerzz. They make fast food and eat with tiny sticks. And donât forget the cheap clothing.
Yeah, these guys must be good!
But RUSSIA!
With their Vodka and Kalaschnikow!
And with their Lenin Mausoleum!
Always singing horrible songs about Stalin and tanks by the fire with accordion!
These are just a few attributes of the evil ways of the Russians.
Their attitude just pisses Americans off.
We Went To Sonyâs GamesCom Presser And All We Got Was This Lousy T-Shirt
Comment by: AndwuH
Nominated by: Lee
I like the lanyard, but the shirt must have been made by Kotaku commentators.
Iâm guessing..
Microsoft: Get Kinected
Nintendo: Why settle for double Ds, when you could have 3DS..
Hands-On With The Faster, More Brutal Dragon Age II
Comment by: Sumada
Nominated by: drivenbyart
https://lastchance.cc/hands-on-with-the-faster-more-brutal-dragon-age-ii-5618461%3C/a%3E%3C/p%3E
You say âskill is skill.â Does skill in basketball transfer to skill in golf? Does skill at Tetris transfer to skill in Modern Warfare? Similarly, a skill based tactical system does not transfer to a skill based action system.
And I thought the main plot (certain loyalty missions aside) suffered in ME2. It was terribly, terribly bland and generic, huge threads I cared about were left hanging, they threw on a coat of âdarker and more jadedâ paint on most of the characters from the first game and left it at that. Even the decision trees suffered, many of my âparagonâ choices I made shoehorned my character into being an ass anyway. Considering weâre no longer playing ourselves, but our version of âHawke,â looks like that could very well happen again too.
I like new, innovative games, but this isnât innovation, itâs replacing what we had with something some other game already had. And honestly, even to an extent I can respect that, because there is obviously an audience for that. But to do it with both of their franchises and leave those of us who donât like those big-name games theyâre aping out to dry? I think people have a right to feel betrayed by that.
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