To: Crecente
From: Luke
My brain, it is mush. For my birthday last week, my lovely wife bought me the complete Battlestar Galactica box set on Blu-Ray. Every waking second I havenāt been working, weāve been watching, this my second run-through of the show, and my wifeās first.
It got me thinking about something I touched on the other week, when Hurt Locker won some Oscars. See, Battlestar is a show that, on the surface, is about war. Ships fighting, fighters fighting, men and robots fighting.
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But itās not really about that. Most of the real action takes place in peopleās quarters, across meeting tables or on the flight deck. Itās where the key decisions are made, and key relationships formed. And that joining of the two is what makes the show so great.
Were Battlestar a game, though, I donāt think it would capture that. Itād focus on gunplay, or Viper combat, or both, but those other sides of the conflict, the personal sides, wouldnāt get a look-in.
I wish more games would give that kind of thing a look-in.
Hereās what you missed: