You know what game was actually pretty damned good? Batman: Arkham Origins.
You wouldnāt know it by looking around online. While the game does have its supporters, a cursory tour of the Internet gives the impression that most Batman fans thought it was a disappointment.
Released last fall, Origins had a lot working against it. It was developed by Warner Bros. Montreal, a new āB Teamā studio brought in to take over for series creators Rocksteady, which made it feel a bit like an off-year production. It didnāt carry on the story of Arkham City but instead backed up to tell a prequel tale about Batman and The Joker. It didnāt add a whole lot of new stuff to the punch/kick/sneak/explore formula. And it was missing some key talent from the last couple of games, specifically Batman/Joker actors Kevin Conroy and Mark Hamill and Animated Series writer Paul Dini.
These days, most message boards related to the Arkham series are abuzz with excited chatter about Batman: Arkham Knight, the glossy sequel coming early next year. If Origins gets a mention in those conversations at all, itās often as a punching bag. Knight will be made by the seriesā ārealā developer. Warner Bros. Montreal wonāt be involved at all. Many fans agree that this is a good thing.
A month or so ago I decided Iād finally give Origins a go. Aside from doing one preview of the gameās interesting Batman vs. Crooks vs. Crooks multiplayer, I hadnāt played it at all. All that talk of Arkham Knight had me hankering for some more Bat-action.
I grabbed it off of Steam, fired it up, and quickly found myself enjoying the hell out of it. The action was perhaps more repetitive, the levelsāparticularly the brawling levelsānot quite as well-designed, but generally speaking, Origins is still the fun Batman stuff we got to do in the last few games.
I like the few additions, as wellāsure, the crime-scene investigations are linear and donāt really require much detective work, but theyāre better-done than in City or Asylum, are super cool-looking and they break up the pacing well. Some of the new enemies and gadgets added to stealth and combat scenarios shake things up in a nifty way. It looks phenomenal on PC and it runs well, too, something that could not be said of Arkham City
For all our hand-wringing about voice actor Roger Craig Smith standing in for Kevin Conroy in the lead role, I actually found Craig Smithās performance to be entirely convincing about 98% of the time. Heās Batman. It works.
Better, though, is Troy Baker, who takes over for Mark Hamill as The Joker. Hamillās are big shoes to fill, and itās easy to write Bakerās performance off as āa tribute act.ā But what heās really doing is a good deal more professional and a hell of a lot more impressive: Itās not a tribute, itās a pro-level imitation. Heās filling in for a role that someone else already did, and he knows it. The fact that the guy who played Joel in The Last of Us is capable of doing the Jokerānot his own Joker, but someone elseās Jokerāand making it this convincing⦠man. Let no one ever say that Troy Baker is not an exceptionally talented actor.
In fact, Iād say that the story of Arkham Origins is more focused and more effective than the story in Arkham City, for all the latter gameās melodramatic shenanigans. Where City felt like a ridiculous hodgepodge of stories transparently designed to put Batman up against as many of his famous foes as possible, Origins deals with more substantial, if familiar, material.
Some spoilers for the first half of Arkham Origins follow.
While the marketing for Origins revolved around the idea of Black Mask putting this big one-night-only bounty out for Batman, the actual game quickly ditches that premise and moves headlong into Batman vs. Joker territory. It casts Batman into the distrusted vigilante of Batman: Year One, a still-young man who isnāt quite clear on why heās doing what heās doing, and is still earning the trust of two menāAlfred Pennyworth and Jim Gordonāwho would eventually become friends and allies.
All good stuff and handled well, despite being ground thatās been covered so many times before. But where Arkham Origins really differentiates itself is in its handling of that first meeting between Batman and The Joker. The relationship between the two characters has always been a fascinating one, and Origins makes the audacious decision to explore that relationship from The Jokerās perspective.
When Batman finally defeats Joker midway through the game, Joker has been thrown from a building and Batman pulls off one of his signature āgrab and grappleā moves, saving both of them.
Joker canāt believe it. āWhy would you do that,ā he admonishes Batman after they land. āIām the one whoās trying to KILL YOU!ā
Why did this guy save him? Who is this person? What is happening?
Batman quickly bags the Joker and has him remanded to Blackgate prison. Shortly thereafter, as part of hisā¦uhā¦therapyā¦Joker sits down with Dr. Harleen Quinzel
(before she becomes Harley Quinn) and he seems genuinely shook by what heās just seen. We then get to play through this sequence:
āHave you ever had the feeling that your entire life has been building towards this one moment?ā Joker asks. He speaks of Batman almost romantically, like the soulmate that he never thought heād meet. Throughout the entire sequence, weāre playing as the Joker as he explores his own psyche and comes face to face with his deep-seated need of Batman. The yang to his yin.
Okay, pause. That is some good shit, right there! This sequence appears in a game that so many people write off as a cynical money grab with no good new ideas? When I see Origins sitting at 74 on Metacritic, with critics calling the game a cash-in and saying that it has no reason to exist, I canāt help but feel like theyāre giving a good game an unfair rap.
Itās understandable; because games are often seen as iterative software and so many games are sequels, we critics can tend to think of them in those terms. The question stops being āDoes this game succeed on its own merits?ā and becomes āWhat does this latest iteration bring to the table?ā
Granted, our own Bat-expert Evan Narcisse was considerably more kind in his review, saying that despite feeling more like other peopleās work than its own thing (fair), the game was generally good and certainly worth playing. And then, of course, the first commenter hopped in to let us know that the game was obviously a total cash-in
https://lastchance.cc/batman-arkham-origins-the-kotaku-review-1451970358%3C/a%3E%3C/p%3E
If youāre excited about Arkham Knight but have yet to give Origins a go, I recommend it. Not only will it satisfy your Bat-cravings for the time being, itās an entirely worthy game on its own.
Plus, you get some gloves that electrocute dudes when you punch them.