What is it? Why, itâs a Wii U game that uses whatâs special about the Wii U to its advantage. We donât get enough of those.
Could you be more descriptive? Affordable Space Adventures is 2D game about flying a spaceship through enemy-filled environmentsâreally pretty enemy-filled environments!
How is that using the Wii U to its fullest? Itâs not, but the graphics are lovely, yes? The Wii U part of this is that the Wii U GamePad serves as a tappable engineering control panel for you ship. You donât just use control sticks and buttons to fly around. Youâre tapping around on engineering touch panels, Star Trek-style. Youâre switching from the fuel engine to the electric engine, giving the ship a little more thrust but dropping the antigravity a notch. Youâre opening the heat shutters!
Even cooler, this scheme lets up to three people in one room play together to pilot the craft. One person can be the pilotâthey use a Wii Remote or Classic Controller to steer the ship; one person can be the science officerâthey use a Remote or Classic Controller to scan or illuminate things; one person can be the engineerâthey use the Wii U GamePad to alter the shipâs functions.
This might help:
Who is making it? The indies Nifflas (thatâs one person) and Knapknok (thatâs a small Danish studio)
Hereâs a trailer:
Did we play it? Yes, back at a San Francisco showcase for indie games coming to Nintendo platforms. I played as the pilot, then as the science officer. Playing as a pilot is pretty straightforward. Youâre largely at the mercy of the science officer who is constantly re-adjusting how much power youâre getting, which power sources youâre using, how well-shielded you are and so forth. Different enemies sniff out different power sources, so itâs important for the science officer to not turn the ship into bait. You can play solo, by the way. You just have to do everything yourself.
Got a fun detail? One of the developers told me that implementing co-op for the game required 10 lines of code.
Platforms: Wii U (download-only)
Release date: April 9.
To contact the author of this post, write to [email protected] or find him on Twitter @stephentotilo.