Details on Gearboxâs Aliens shooter are thin. But excitement is thick. So letâs address both those issues with this preview for the game, which touches on story, setting and the use of cover.
Originally appearing in PlayStation World UK, this preview â now up on Games Radar â reveals that the game is split into six chapters, and that in each chapter youâll be taking command of a different member of your six-man squad. Each mission, then, youâll be getting flashbacks and back-story on that particular marine, which should flesh out the story and give you plenty of chances to scream NNNOOOOOO when they inevitably start falling to the xenomorphâs advances.
The preview also says that youâll be able to use adaptive cover in the game, ordering squadmates and other personnel to do things like weld entrances and move furniture to seal off (or just slow down) the aliens. And when they do get through? Itâs time for combat. Combat that isnât always a straight-up fight, and instead occasionally becomes a scripted, QTE bug hunt.
Full piece below.
Aliens: Colonial Marines [Games Radar]