Dutch painters in the early 1800s sure knew how to combine lines and colors. They called the movement āDe Stijlā, which is Dutch for āeasily replicated in Photoshopā (or possibly āThe Styleā), and artist Piet Mondrian was one of its prime movers. His Composition series defined the style, inspiring artists of all types to this very dayāeven game developers.
Michael Silvermanās Composition J is a love letter to both Piet Mondrianās work and classic Windows Entertainment Pack PC game JezzBall. In JezzBall the player is tasked with diving a room into smaller segments while ball-shaped molecules bounce aboutāsort of like the arcade game Qix. Composition J takes that concept and runs with it, adding a side-scrolling playfield with the ability to rotate it in three dimensions, along with Mondrianās beloved primary colors.
As the trailer says, itās all about drawing walls to capture balls. Touch the screen and hold to place a line. Tap with another finger to change the lineās orientation. Drag with two fingers to rotate. As long as no ball crosses the path of your line, bamāyouāre a ballsy Neo-Plasticist.
Thereās a slight problem of perception here, as is often the case with abstract art. Iām still finding myself struggling to determine which lines placed where will trap which balls. The gameās presentation is as clean and simple as its inspiration, so there isnāt much in the way of help. When my lines do connect Iām treated to a work of interactive art that would shock and delight Piet Mondrian, especially considering heās been dead for nearly 70 years.
And hey, if youāre curious about the game but not enough to commit a dollar, you can always play the Unity-powered web version.
Composition J
Genre: Puzzle
Developer: Silverware Games
Platform: iPad
Price: $.99