Seth Killianâs last day at Capcom was Friday. Community managers and PR types become well known to our readers because theyâre so frequently quoted, but their departures typically donât rate a news item because it usually amounts to no more than insider talk. Seth, whose title was âStrategic Marketing Director, Online & Communityâ wasnât really that. In his approach, honesty, and credibility in representing a community, not just a corporate brand, I always considered him something more.
We worked in the same neighborhood when I first started at Kotaku in 2008, as the weekend editor in addition to my day job. I met Seth at E3 that year. He noticed this Okami-themed post about a Trader Joeâs in San Mateo, which was right across the street from Capcomâs USA headquarters. Seth realized that his building was next door to mine, so we struck up a professional friendship over lunch, sometimes sushi or a burrito in town, then typically at the Sizzler in Daly City.
http://lastchance.cc/386837/capcoms-sushi-muse%3C/a%3E%3C/p%3E
This may sound incongruent with the more recent, very sensational presentation of some of the communityâs more insensitive or thoughtless membersâand Seth was no apologist for that behavior. But his rationale made and still makes perfect sense. A lot of that culture depends on physical, in-person socialization, thanks to fighting tournaments and a resilient arcade presence. Thereâs also a strict, results-matter ethic thanks to the makeup of the games themselves, in which characters may have different move sets, but player skill, in the end, determines a winner. The respect that earns transcends many social barriers to acceptance.
His finest hour, in my view, came in October last year. in a panel on games design at New York University, a professor asked Seth about misogyny in Street Fighter, either in the presentation of its characters or in playersâ comments about them. Seth answered forthrightly, saying that while increasing numbers of women at fighting game events spoke to greater acceptance, both the community and Capcom had a long way to go.
https://lastchance.cc/he-asked-about-misogyny-in-street-fighter-and-the-game-5854819%3C/a%3E%3C/p%3E
But yeah, Capcom is not always pushing things in the helpful direction. Point fairly taken for sure.
Thatâs why Seth Killianâs departure from Capcom is news. He was no cheerleader. He was an advocate, sure, but he advocated for changes more than a product: He wanted better games, better behavior, a better and stronger fighting games community. Working for Capcom simply meant he could bring that advocacy to a very prominent stage. I hope he is bringing it to another.