Shortly after the new âMetroâ dashboard for the Xbox 360 was released to the public, Eurogamerâs Digital Foundry noticed that in-dash video was of a poorer quality than the same video played elsewhere. Investigating furtherâas Microsoft remained totally silent on the matterâitâs discovered why: They say the software development kit given to third parties is limited to lower-quality video.
https://lastchance.cc/video-playback-quality-poorer-under-new-xbox-dashboard-5869165%3C/a%3E%3C/p%3E
While the Xbox 360 has no problem whatsoever decoding 1080p video, it is no longer being rendered in native resolution. To illustrate the issues, here we see the same full HD video being run on an older NXE dash at 1080p, and the new Metro offering at both 720p and 1080p. As you can see when clicking on the thumbnails, just about all the detail is being resolved on the older front end, but the Metro dashâs 720p and 1080p images are effectively identical in terms of core resolution.
As to why Microsoft would gimp third-partiesâ video, well: ââMetroâ is positioning the Xbox 360 as a competitor against the next generation of Smart TVs we can expect to see appear this year,â notes Digital Foundry, âand, via its new Video Marketplace apps, as a one-stop shop for video content on demand.â So Microsoft is giving a leg up to the video it serves, not the video produced by others.
Digital Foundry notes that this video issue was reported during the dashboardâs extensive beta, according to a tester, but feedback threads about the issue were deleted or marked as fixed without comment. Since then, Microsoft made a very short statement on a forum, suggesting that feedback will be taken under âconsideration for future releases,â which sounds like shorthand for âdonât hold your breath.â
What Went Wrong With The 360 Dashboard? [Eurogamer]