I had long believed that the cruel, torturous selection of what bricks are coming next in Tetris was random. Turns out, theyâre not! Which makes sense. Nothing that cruel can happen by accident.
âTetris doesnât deliver the bricks in a completely random order; it shuffles ahead a set of bricksâ, Goldeneye designer Martin Hollis tells Gamasutra. âIf I recall rightly, about four sets of seven. What that does is it evens out the distribution, so it means you wonât get a load of S or Z bricks. You canât possibly get more than say, seven in a row.â
âThese kind of tricks donât make games worse, they put a lot of work into that and they believe that it makes the game better. Iâm inclined to think that it does. But, it does isolate you from the brutality of true randomness.â
Imagine getting more than seven âSâ blocks in a row. Just imagine the feeling. Youâd either kill yourself, or spend the rest of your life hunting down the man who invented Tetris, just so you could kill him
Column: âGambrian Explosionâ: Games, Randomness, and The Problem with Being Human [GameSetWatch]