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Apparently Nobody Is Paying for This Great Game

Punch Quest has been downloaded over a half a million times. But RocketCat Games, the indie developers who made it, tells Pocket Gamer that ā€œalmost noneā€ of the gamers who downloaded the free-to-play iOS app have coughed up cash.

ā€œFree games can usually expect one per cent of people to buy anything,ā€ Punch Quest designer Kepa Auwae told Pocket Gamer. ā€œWe’re way, way under that. Maybe 0.1 per centā€.

The reasons for this range from an unassuming in-app purchase system to, well, the fact that the game seems to have no pay wall whatsoever. For players, that’s great. For those trying to make a living, it’s probably notsogreat.

That doesn’t mean, as Pocket Gamer points out, RocketCat is giving up: An update is planned, which *should* help with cash flow.

ā€œAs a paid app, we would have made much more money, but we wouldn’t have been nearly as visible or gotten even close to as many downloads,ā€ said Auwae.

ā€œOther than the ā€˜it’s making no money to speak of’ part, we’re thrilledā€.

ā€˜Almost nobody’ is paying for critically-acclaimed Punch Quest [Pocket Gamer]

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