It would make sense for Apple to expand their reach into gaming in light of the success of the iPhone and iPod Touch, Gameloft CEO Michell Guillemot told Kotaku today.
Late last month Yves Guillemot, Michel Guillemotâs brother and the CEO of Ubisoft, said that he didnât think Appleâs gaming success would stop with the iPhone. But Michel Guillemot says that he doesnât know anything specific about the notion from Apple.
https://lastchance.cc/ubisoft-ceo-predicts-new-apple-gaming-hardware-5271466%3C/a%3E%3C/p%3E
The success of the games on the iPhone and iPod touch have made everyone pause a bit, Guillemot said
âIt would certainly make a lot sense,â he said. âThe question is where would you position a game devices? You have very, very successful console makers who are extremely effective at what they do. I donât think anyone would displace the three anytime soon.â
But, Guiillemot says, as gaming becomes as prevalent as the Internet the notion of platform specific games should eventually go away.
âI would say gaming will be ubiquitous in two or three years time,â he said. âWe will have many, many platforms enabling gaming, just like we now have many, many platforms enabling Internet.â
Guillemot points to how many devices people now use to watch videos as a good example of that.
âToday you watch videos on everything,â he said. âYou donât care much what itâs being watched on. When you are mobile you use mobile. At home you can watch on your PS3 or TV, you can watch on your PC or Mac. Now video is everywhere. I would say gaming will be everyone with a good level of quality in two years time.â
And that fits in well with Gameloftâs mission, which is to supply games that are âcompatible with this very open world where consumers have control over which device they play on and how they play it.â
âThat is really what Gameloft is trying to do,â he said. âThatâs why we have games playing on every device that is Internet connected, all mobile, all smartphones, all consoles, all portables.â
Gameloftâs current game catalog includes 250 mobile games, 30 iPhone games, seven WiiWare games, three, DSiWare games, one game each for the Playstation Network and Xbox Live arcade, nine DS titles, and one each for the Wii and Playstation 3.
âWe let the consumers decide how they want to play our games,â Guillemot said.