Oh goody. We touched on this interesting, but sadly neglected topic a while back, but now Jim Rossignol from Rock, Paper, Shotgun is touching on it a whole lot more.
https://lastchance.cc/when-architects-critique-video-game-levels-5301894%3C/a%3E%3C/p%3E
Going from Chris Delayâs Subversion to Viktor Antonovâs work on The Crossing stopping at Geoff Crammondâs The Sentinel along the way, itâs an interesting continuation of a topic that weâd love to see more written about.
http://lastchance.cc/352086/new-introversion-game-will-spawn-cities-like-a-god%3C/a%3E%3C/p%3E
Procedural Destruction and the Algorithmic Fiction of the City [BLDG|BLOG, via Rock, Paper, Shotgun]