The PC version of Battlefield: Bad Company 2 might not support mods, but developer DICE has nothing but love for the modding community. Producer Gordon Van Dyke talked modding and modders in yesterdayâs Kotaku Talk Radio podcast
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The decision to leave modding support out of Battlefield: Bad Company 2 seemed strange, especially with DICE showing such strong support for the modding community in the past. As Van Dyke explains, it wasnât a decision made out of spite, but simple realism.
âIt wasnât a thought-out decision in the sense that âno, weâre not releasing tools.â Our feelings towards the modding community is not a negative one, but we had to be realistic in this situation.
âThis version of Frostbite just really doesnât support (modding),â Van Dyke explains. âThe way our tools are setup for Frostbite currently â this isnât the plan for the future â itâs all within a network structure, so we have servers, a network farm, hard drives all over the place, caching systems. For the development team itâs not even a realistic thing to try to pretend we could put out. So we just bit the bullet and were honest and were like, âThis is not something we can do with this game.'â
So itâs a matter of tools, and the tools to allow modders to flex their creative muscle simply arenât in place yet. Van Dyke goes on further added emphasis to that âyet.â
âOne of those things that weâre always going to consider is being able to get some of those tools out to the community so they can express their creativity in a way that was very beneficial to Battlefield 1942, Battlefield Vietnam, and Battlefield 2. Thereâs even a very cool Star Wars mod they developed for Battlefield 2142,â he said, referring to the amazing First Strike mod, which can be found at Mod DB
âI come from the modding community. Thatâs actually how I got hired by DICE, so itâs not this feeling of âwe donât like modders and we donât want them touching our game.â Itâs just realistic logistics and the way things were focused when this was built.â
Be sure to check out this weekâs podcast for more from Battlefield: Bad Company 2 producer Gordon Van Dyke.