Despite a launch thatâs seen 5 million shipped in its first week, Battlefield 3âs debut has not been without issues. Most of the praise has come for the PC version of the game and the assumptionâs been that that where the main development of the military FPS happened, with that code ported over to the PlayStation 3 and the Xbox 360. But, via Computer and Video Games, an interview with DICE exec Karl-Magnus Troedsson reveals that, while things started that way, the focus shifted later in development. CVG has him saying:
This shift of lead development platforms might explain why our own Brian Crecente had such differing experiences with BF3 on PC and Xbox 360
Battlefield 3 lead platform âswitched to consolesâ mid-development [CVG]
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