It echoes around the globe, ringing out from self-help books, elementary school bulletin boards, and proclaimed by Hannah Montana herself: âNobodyâs perfect,â not even your most favorite video games.
Though loveâs rosy mist fuzzes the faults in all of the things we like, when we replay a favorite game, weâre forced to acknowledge their issues like little pimples that wonât scrub away. We run into them, or against them, sighing in anticipation of that part or that thing or that questline to wiggle out from under the rug, and then they pass, and weâre in gaming bliss again.
The worst parts of the best games arenât usually that bad, never egregious enough to make you feel like a game isnât actually one of âthe best.â But they can still be pretty annoying, whether itâs a fight in Bloodborne or a mechanic in Breath of the Wild
We at Kotaku have a lot of favorite games. Here are some things we canât stand about them.