Final Fantasy aside, Japanese role-playing games simply donât command the respect (or sales) they once did in the West. You may have an opinion on this! Thatâs great. So do BioWare.
With Mass Effect and Dragon Age both leading the way as far as Western RPGs are concerned, theyâre a company well-placed to know whatâs good, and whatâs not so good, about the Japanese entries in the field.
âThe fall of the JRPG in large part is due to a lack of evolution, a lack of progression,â BioWare co-founder Greg Zeschuk told Destructoid last week. âThey kept delivering the same thing over and over. They make the dressing better, they look prettier, but itâs still the same experienceâ.
âMy favorite thing, itâs funny when you still see it, but the joke of some of the dialogue systems where it asks, âdo you wanna do this or this,â and you say no. âDo you wanna do this or this?â No. âDo you wanna do this or this?â No. Lemme think â you want me to say âyes.â And that, unfortunately, really characterized the JRPG.â
âWe have big debates on whether GTA is an RPG, for exampleâ, he adds, highlighting some of the differences between Western and Japanese approaches. âItâs got all the elements, it just doesnât have the numbers. And what gamers here want is that higher depth, that higher integration of featuresâŠMass Effect 2 is in some ways a continuation of that evolution.â
Ah, thereâs the BioWare plug. Still, heâs got a point; the more you push those traditional RPG elements under the hood, the more accessible you make the game. The more accessible you make it, the more people will play it, the more money a company makes. Easy!
BioWare co-founder: JRPGs suffer from âlack of evolutionâ [Destructoid]