Back when we saw Borderlands in December 2007, the sci-fi open world shooter looked gritty and rugged. Word has it that the game now looks cartoony.
http://lastchance.cc/338436/gearbox-on-maracas-gun-porn-and-caring-too-much%3C/a%3E%3C/p%3E
The game was originally slated for a holiday 2008 release, but was pushed back to this year. Last holiday, a Borderlands tester twittered about the game, writing, ââŠBorderlands, still a year out from release. not bad, but needs some work. reminds me of Crackdown a little.â That tester was promptly fired.
http://lastchance.cc/366619/borderlands-delayed-to-2009%3C/a%3E%3C/p%3E
In a post on the Gearbox forums, community manager Ennui writes, âWe do care about all our fans, no doubt, and the decision to alter the art style was assuredly not one taken or made lightly⊠Though thereâs always the chance some people could be turned off by the style, it was decided that, overall, it fits the game and creates a more visually interesting experience.â
Gearbox adds that this new look retains detail and style thatâs usually lost during the move from concept art to 3D. ââThe entire world has life to it, from the creatures to the very rocks and dirty walls,â Ennui continues. âThe game world is no less gritty, dirty, or harsh â all of the detail is there, and the environments have even more atmosphere. We solicited feedback from our focus testing initiative, which consists entirely of a very large pool of gamers from all walks of life, and in the end, the choice was clear for us.â
Has Borderlands Gone To Cel-Shaded Graphics? [Borderlands Guide Thanks, Opus!]