The latest Tron movie was a funny thing. And the game was just as funny as the movie. Forgettable content, but with art design just gorgeous to look at. Good thing weâre just looking at Tron art today, then, and not playing it.
These pieces are all courtesy of Daryl Mandryk, a freelance concept artist who has worked with EA on games like Need for Speed, Def Jam and SSX, and more recently on the Turok and Tron franchises.
In between all that, Mandryk has also done work for clients like Lucasfilm, Dark Horse Comics and Hasbro.
What I like about this Tron stuff is that it reminds me of older Lucasarts material in the Star Wars universe: building on something that exists, and which was created by somebody else, but which youâre able to seamlessly add to without anyone ever noticing.
You can see more of Mandrykâs work at his personal site
To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on the âexpandâ icon on the main image above and select âopen in new tabâ.
Fine Art is a celebration of the work of video game artists. If youâre in the business and have some concept, environment or character art youâd like to share, drop us a line!
You can contact Luke Plunkett, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.