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Burning The Hut Was A Bit Unnecessary, Guys

Boyd McKenzie is a senior environment artist at BioWare, where he’s worked on both the Dragon Age and Mass Effect series.

Maybe the coolest thing below, though, is from way back in 2008, when he worked on the Ghostbusters game. That pink slime river was going to be a multiplayer map (BYO soundtrack).

You can see more of Boyd’s work at his ArtStation page


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the ā€œexpandā€ button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


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