French artist Eric Cochonneau, formerly of Killzone developers Guerilla and Electronic Arts, has also worked at Crytek, where around 2008 he helped out on a game called Redemption which was ultimately never released. Or even seen publicly.
Until today.
NeoGAF user miladesn was digging around Cochonneauâs portfolio when they discovered the artwork, intended for an Xbox 360/PS3 game that was being developed by Crytekâs main German studio.
As you can see, itâs no Crysis. The blue skies and green jungles of the companyâs trademark title (at the time) are nowhere to be seen. Instead, Redemption looks more like Alan Wake, with a moody rural setting and people who look like people, not soldiers/aliens/mutant corpses.
Itâs impossible to tell what the game would have been like with so little to go on, but at the very least it would have been a pleasant departure for the team, who instead went on to make Crysis 2, and are now working onâŠCrysis 3.
You can see more of Ericâs great art at his personal site (via NeoGAF).
To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select âopen in new tabâ.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If youâre in the business and have some concept, environment or character art youâd like to share, drop us a line!