Different folks, different strokes. Capcom producer Jun Takeuchi (Resident Evil 5, Lost Planet 2) has good things to say about the console. What about From Softwareâs Masanori Takeuchi?
According to Capcomâs Takeuchi, when Capcom was developing Devil May Cry 4, he thought this was the Xbox 360âs limit. But again, when they were making Resident Evil 5, the game fit within those boundaries, and ditto for the upcoming Lost Planet 2. âI was like,â says Takeuchi, ââThis hardware is deep!'â He goes on to say that he was surprised and that âThis is good hardware.â
While From Softwareâs Masanori Takeuchi is not disparaging about the Microsoft hardware â but rather, the situation it puts Japanese developers in. According to Takeuchi, developing for the Xbox 360 is âdifficultâ. âJapanese game makers want to make games for Japan,â he explains. But things like the low install base in Japan mean that developers must think about creating titles for a larger audience. âThe fact that you must make games for a global audience,â he explains, âmakes the Xbox 360 a difficult platform.â
Hey, in this sluggish Japanese game industry, making hit games at home isnât easy either.
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