Sometimes Easy Mode just isnāt enough. In todayās Speak-Up on Kotaku, commenter Sullyville begs game developers for an option to skip the harder sections of games altogether.
So I always choose to play games on Easy for a reason. I am not so good at them.
I love games to death, but usually death is what ends up loving me.
There are several games I have never finished. Not because I didnāt love them, but because I kept dying.
God of War 3ās spike room is the last thing I saw in that game. I never got by Force Unleashedās star destroyer.
You could tell me to āsuck lessā, and all I can do is confess, āI suck.ā But as a result of this, Iāve stopped buying games and started renting them because I donāt know if a game is going to stymie me at some point, and make me feel like an idiot because I spent $60 on a game I could only get to the third chapter of.
So I am making a plea to all developers out there: PLEASE MAKE A āSKIP TO THE NEXT CHECKPOINTā button on the pause screen. Please make it an industry standard like a pause button, or an options screen. I donāt care if I miss some of the story. I donāt care if you disable achievements or trophies from that point on. I donāt care if by using it I give up my gamer card or any gamer cred. LET ME FINISH MY GAME. LET ME SEE THE END.
I choose Easy for a reason. Please make it easy on me.
About Speak-Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. Thatās why we have a forum on Kotaku called Speak-Up. Thatās the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Every weekday weāll pull one of the best Speak-Up posts we can find and highlight it here.