DOTA 2ās biggest update yet is here, and players are coming to terms with the fact that a game they spent hundreds of hours barely wrapping their heads around just got turned upside-down.
Ever since Valve took the reigns on DOTA with DOTA 2, the gameās received all sorts of updates over the years. While those ones tweaked balance, upgraded the interface, added new heroes, and whatnot, version 7.00 adds entire new mechanics. This is the first new version number in more than a decade, and thatās no coincidence. This is the beginning of a new era for DOTA 2. In a game as precise and generally impenetrable as DOTA 2, this means the old status quoātenuous as it wasānow exists only as a memory.
Some players are taking it well, pointing out that changes like hero talent trees and an overhaul of the gameās main map freshen up an experience that was starting to sprout some patches of gray. Sure, many old lessons about balance and strategy go out the window, but they point out that their best DOTA 2 days were those first 500 or so matches, when everything was still unpredictable and terrifying. In DOTA 2, the best games serve as lessons. Now everybodyās a nervous freshman again.
āIām more excited to be watching DOTA than I have been in years,ā said one former player named Zangis. āMay even start playing again, after quitting because of toxicity. But definitely want to see what will happen with this game, and what the community will do with all these new toys.ā
Predictably, though, some people are freaking out. DOTA 2 isnāt like other games. You donāt just pick it up and git gud in a couple afternoons. Youāve gotta put in work, soldier on through some seriously shitty times, and eventually earn back your dignity. Some players, especially ones who only recently started feeling competent, arenāt stoked that their treadmill just transformed into a stair-stepper
Many have voiced similar concerns that hero talents will upend the gameās precarious balance, but others point out that organized talent trees give Valve a more precise means of balancing the game over time.
Still in a game as complex yet somehow popular as DOTA 2, itās kinda nuts that lead developer Icefrog and co decided to suddenly add even more complexity. A player named Areign summed it up best.
āIts just incredible that despite being one of the top 3 esports in the world, having a massive casual player base, a level of complexity unlike any other major esport and a level of balance approaching perfection (maybe a bit hyperbolic but perfect or not, the balance is top tier), the creator just went āfuck it, iām boredā and turned everything upside down,ā they wrote
Exciting times ahead, in other words. For better or worse!
Correction (12/13, 7:39pm): An original version of this article quoted a Reddit poster who appeared to be freaking out over the changes but was actually repeating a meme. Weāve removed that quote.
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