Everybody (Rightfully) Hates This Dragon’s Dogma 2 NPC

Dragon’s Dogma 2 is a game that’s all about holding players accountable for their actions. Capcom’s recently released RPG includes a lack of fast travel that requires methodical planning, a mysterious plague infecting pawns that you have to be mindful of, and an interconnected web of quests that can change depending on if certain NPCs die. Which is why (outside of defending against the game’s many monsters) I have refrained from killing NPCs. That is until I met Martin. I killed that man in cold blood. In my defense he had it coming, and I’m not the only player who thinks so. – Willa Rowe Read More