What goes up, must come down. In iOS game Falling Fred, Fred not only comes down, he avoid saws, fire, blades and concrete ledges. Itās a seemingly endless race to the bottom, and the goal here is to see how far Fred can fall before splattering to bits.
Falling Fred uses the gyroscope to control the character as he falls to his near death. Tilting the device right or left controls Fred horizontally, while tilting it forward or backwards controls him vertically. There are power-ups that can be collected during the fall. Fred can lose limbs, but his head is his weak point, so hitting it too hard will end his fall (and the game).
The gameās core mechanic is like Doodle Jump in reverseāthe idea here isnāt to see how high one can jump, but how far one can fall. Gameplay is simple and straightforward, making use of Appleās hardware.
Each fall only lasts seconds, and the simple gameplay make Falling Fred an ideal time killer. Itās also possible to share recorded falls via Facebook and Twitterāa neat added value.
The animation is well done, but bloody. Itās cartoon blood, though, and all is good fun (Fred doesnāt die!).
I keep finding myself picking up Falling Fred, playing a few falls, and putting the game down. Then picking it up again and putting it down. Wash, rinse, repeat. Thatās probably the best thing one can say about a title like this.
The game is currently free for a limited time, but there are characters like āM. Gandalfiā and āOgama Ben Ladderā, available for purchase if thatās your thing. It wasnāt mine.
https://lastchance.cc/the-10-game-deaths-of-osama-bin-laden-5797790%3C/a%3E%3C/p%3E
Falling Fred [Apple]