When last heard from, those behind a long-in-development, fan-made Kingâs Quest sequel were on the verge of an agreement with Activision allowing them to finally complete their project. This afternoon, that news came. The Silver Lining will finally be completed.
https://lastchance.cc/the-sequel-they-had-no-right-to-make-now-has-a-surpri-5529809%3C/a%3E%3C/p%3E
An outpouring of support for Phoenix Online and, perhaps significantly, a lengthy feature by Stephen Totilo explaining the odyssey of this game apparently changed Activisionâs mind. In early May, the publisher said it had renewed discussions with Phoenix, âgiven the overwhelming community support for the Silver Lining project.â
This afternoon, the Silver Lining website returned with the announcement of a deal with Activision, and a release date of July 10. According to a statement on the site:
Our team is ecstatic about this, and as hard as weâve worked for 8 years, itâs the tireless belief and support of you, our fans, that has made this possible. We want to give special thanks to the Save The Silver Lining team, who put together and ran an amazing and organized campaign, and rallied our fantastic fans to make a difference. You made it possible once, and now weâve done what seemed impossible for a second time! The support we received from all of you was amazing and honestly blew us away. We always knew we had some of the best fans out there, but even so, wow! We will always be grateful for your unending belief in us.
Theyâve released a trailer introducing us to The Silver Lining â their Vivendi agreement required them not to use Kingâs Quest so that may be the case here. In this game: âplayers will assume the role of King Graham as he sets out on a quest to save his children, Rosella and Alexander, from a mysterious curse.â
The Silver Lining [site]