This is supposedly video of somebody playing Geometry Wars on Project Natal. Emphasis on the supposedly, in case you missed the italics first time around.
A Destructoid reader reckons this was shot at a âChristmas Partyâ, though thatâs where the information dries up. On the âcould beâ side of things, thereâs lag at several points, and even a freeze, both issues that are reportedly affecting early development for the camera.
On the âprobably notâ side, however, is the fact at several instances the movement of the guyâs hands have no bearing whatsoever on whatâs happening on-screen.
Whichever the case may be, itâs still an interesting look at how Natal has the potential to change the way you approach a game. Normally, Geometry Wars is a raw shooter, a seat-of-the-pants kind of affair. Combine it with Natal, though, and â provided thatâs how youâd actually control the game â it suddenly becomes a more synaesthetic experience, as you move from âplayerâ to âconductorâ.
Is this a Natal-powered game of Geometry Wars? [Destructoid]