One of Nintendoās more low-key releases of 2010 is Glory of Heracles, released last week in North America for the Nintendo DS. The Greek-themed role-playing game is new user friendlier than most and the first in the series to come stateside.
Iāve been playing Glory of Heracles over the course of the past week, a game that was noticeably coddling during my first hands-on time with the game at E3 but also steeped in RPG conventionāyou really do wake up on the beach with no memory of your past, your characters name initially displayed as ā?Ā ?Ā ?ā.
So why a new game in the long-running (in Japan, at least) Heracles series? And why bring it to North America?
Kentaro Nishimura, assistant producer at Nintendo explains.
āWhen Nintendo DS hardware became available, a new type of fun using stylus was sought after; the resurgence of Heracles was just an example of great timing,ā Nishimura told Kotaku. āIt was decided that the game mechanics of Glory of Heracles were ideal to create a new type of RPG that uses a stylus.ā
That ānew type of RPGā is aimed at a new type of audience, one who may yearn for an epic role-playing game type of yarn, but may be unfamiliar with the genreās conventions and mechanics.
āWhen an idea of creating a RPG game that utilizes the touch screen feature came up, the need for providing the new-player-friendly game system was regarded inevitable,ā Nishimura said. āThe game development proceeded in line with this initial concept.ā
āA user-friendly game doesnāt necessary mean a simple game. Glory of Heracles provides step-by-step tutorials and easy battle events for novice players,ā Nishimura says. āFor core players, the game provides higher level of battle events.ā Those battle events were sped up for North American gamers after the Japanese version of Glory of Heracles caught some flak for its plodding pace.
As a rare player of the Japanese role-playing game outside of the odd Mario & Luigi titles and more creative efforts like Demonās Souls and Valkyria Chronicles, I donāt really mind the re-education in traditional RPG mechanics. And the story as Iāve experienced so far, bordering on cliche though it may be, should be an equally good primer on the Japanese role-playing game.
Glory of Heracles scenario writer Kazushige Nojimaāwho also worked on Final Fantasy VII, Kingdom Hearts and Super Smash Bros. Brawlāsays that the storyline was also built with a new audience in mind.
āWhen I wrote the scenario, I kept in mind the need to make the game enjoyable for those who are completely new to the series,ā Nojima says. āSo, I think it is no problem if North American players know nothing about the previous game.ā
You may be asking, as I did, what exactly a āscenario writerā does. So I asked Nojima.
āThe role of scenario writer varies depending on what is expected by those who want to receive the scenario,ā he said. āSometimes all it takes is to simply come up with dialogues that compliment the scene. In other cases, the writer is asked to provide an overall theme or to pitch a plot.ā
Nojima continues. āIn the case of Glory of Heracles, the overall storyline was already prepared. I began my work by branching, swapping, deleting, or unifying sequences, and then adding episodes and some more events. Finally, I tied them all up to make a story.ā
āI like an approach of rounding up every single one of the story elements into one: romance, family episode, history, mystery solving, revenge, you name itā¦ā Nojima says of his approach to writing. āDepending on who plays it, people return me completely different feedback, and I love listening to them. Some people may say āI really loved the love story!ā and others may say āWhere was the love story?'ā
Iām still getting my feet wet, relatively, with the story of Glory of Heracles, but will let you know my thoughts when our official review of the DS game runs this week.
Oh, and one more thing. Given the mythos tapped by Nintendo and Paon in Glory of Heracles, I asked the gameās creators about their thoughts for the return of the similarly Greek Pit of Kid Icarus fame. Somehow that answer either got lost in translation or mistakenly missed during the Q&A session. Surprising, I know, but, hey, I asked!
Anyone out there playing Glory of Heracles right now?