On November 2, PlayStation Portable game God of War: Ghost of Sparta hit stores. But its developer, Ready at Dawn, is already questioning the rationale for creating PSP games. Donât blame the hardware, blame piracy.
Ready at Dawnâs Ru Weerasuriya talks to game site VG247 about the PSPâs piracy problem. According to the game designer, âItâs getting to the point where it doesnât make sense to make games on it.â
Both the PSP and the Nintendo DS experience rampant piracy; however, Weerasuriya confesses he isnât as familiar with the situation for the DS. He adds that flash cartridges make it possible to pirate âpractically every single game thatâs ever come out for itâ.
A former Blizzard employee, he points out that the PC industry controls piracy through things like online multiplayer and internet connectivity.
About the PSP, Weerasuriya says, âItâs a tough call right now to say whatâs going to happen to it and where itâs going to go, but it definitely hurts a lot of developers out there who are trying to make great games.â
Ready at Dawn has developer three PSP titles: Daxter, God of War: Chains of Olympus and God of War: Ghost of Sparta.
Be sure to check out our Ghost of Sparta review.
https://lastchance.cc/review-god-of-war-ghost-of-sparta-5672268%3C/a%3E%3C/p%3E
VG247 » Blog Archive » Interview â Ready at Dawnâs Ru Weerasuriya on God of War: Ghost of Sparta, Wii development, piracy and more [VG247 via CVG]