High Voltage chief creative officer Eric Nofsinger explains why The Conduit wonât suffer the same poor sales as Segaâs other core Wii titles, MadWorld and The House of the Dead: Overkill.
Both MadWorld and The House of the Dead received praise from game reviewers, but the sales for both titles we rather abysmal, especially when considering the Wiiâs massive install base. Speaking to VideoGamer.com, Nofsinger explains why High Voltage isnât concerned about suffering the same fate with The Conduit.
https://lastchance.cc/madworld-sells-66k-in-the-u-s-sega-seems-pleased-5216273%3C/a%3E%3C/p%3E
But what does Nofsinger mean by core and accessible?
âWhen I say that weâre core, I mean that we have a level of detail and depth and customisation and variety that core gamers demand. When I say that weâre accessible and that weâre also aiming for the mainstream, that is why we specifically chose the art style we did, and the setting. The theme is very much in the mindset of going for that Hollywood blockbuster feel.
If you ask me, the main difference lies in the ratings, at least in North America. Thereâs a world of difference between a T-rating and an M-rating, especially on the Wii.
High Voltage: Conduit wonât suffer MadWorld sales fate [VideoGamer.com]