Whenever I see a new look at the Unreal Engine, I wonder: How will they use this in the next Gears of War? I did that in March. Iâm doing it again with this brand-new look at the updated Engine.
https://lastchance.cc/do-you-want-gears-of-war-3-to-look-like-this-5492714/%3C/a%3E%3C/p%3E
According to Epic, the new features added to the engine since we last highlighted in March are:
â light shafts a.k.a. god rays
â depth of field for filmmakers
â color grading
â cascaded shadow maps
â point light shafts
â full Scaleform GFx user interface package
â SteamWorks support for online services
And whatâs that mean for Gears 3? I demand great god rays, Epic. You delayed Gears 3 until the fall. Surely you can get them in there?