When you have over 12 million people playing your game every single day, a lot of data is getting moved around. How much? In League of Legendsā case, over 4 terabytes worth
In a 24-hour period, the gameās servers have to deal with ā500 GB of structured data and over four TB of operational logsā, a staggering amount of 1s and 0s that earns it all the technical term ābig dataā.
The specifics on how itās all managed are, to be honest, a little lost on me, but if youāre more well-versed you should check out this interview on Slashdot, which talks stuff like how where there was once a single data analyst on staff, Riot now employs two dozen people just to look after moving all its data around.
For Riot Games, Big Data Is Serious Business [Slashdot]