The Just Cause 2 multiplayer project is one of the most amazing things I have ever seen in my 28 years playing video games. Here is a massive sandbox game that shipped without multiplayer of any kind, and which now has some that is redefining the very term âmassively multiplayerâ with up to 1800 people on the same, single map (that measures in at around 400 square miles).
https://lastchance.cc/just-cause-2-supports-multiplayer-holy-exploding-crap-5931487%3C/a%3E%3C/p%3E
Foote says the projectâs creation has so far taken around 700 hours, most of that spent reverse-engineering Just Cause 2âs engine to see how everything fit together. Now that itâs been cracked (for the most part), tens of thousands of gamers have been testing it out over the past few months.
Ready for possibly the craziest part of all? The current ceiling of 1800 concurrent players are all handled on a single server. And that single server shows no signs of giving up any time soon, with the pair âyet to reach any real barrier or limitation preventing us from reaching an even higher player count than the previous public tests.â
You can see now, maybe, why when people say itâs a project that could reshape the way the industry approaches multiplayer gaming, theyâre not joking.
Just Cause 2 Multiplayer: Behind the scenes with gamingâs greatest hack [Red Bull]