BioWare probably showed a little too much of Mass Effect 2 to press at E3, at least in terms of important plot points that readers may not want to know about.
If you donât mind touching on some stuff that otherwise may be considered âspoilerâ territory, read on! If you do mind, though, donât read on. Simple.
Seeking to clarify comments made at E3 regarding the future of Commander Shepard, BioWareâs Casey Hudson has gotten specific about the future of the seriesâ hero character, saying (SPOILERS)
https://lastchance.cc/bioware-doesnt-expect-you-to-survive-mass-effect-2-5279409%3C/a%3E%3C/p%3E
He adds that âPart of what makes the final mission dangerous in a more profound way is that each squad member could potentially die a real, story-based death during that mission as wellâ.
âYou might have an ending where Shepardâs entire team survives, or where the entire mission is a bloodbath and everyone (including Shepard) is killed, or anything in between. And for all characters, death in Mass Effect 2 means they wonât show up in Mass Effect 3â.
(END SPOILERS) Interesting! Itâs a bold attempt at story-telling from the team, and on the one hand, such ballsy creative moves should be applauded, if only on principle.
But on the other handâŠdid we really need to know this before the game is out? I feel kind of bummed that Iâm going to go into the end of the game knowing all this, instead of being genuinely surprised that âoh, wow, shit, my Shepard is deadâ.
Just the Facts, Man⊠[IGN]