ACE Teamâs well-received first-person brawler Zeno Clash has only just been released, yet already, a sequel has been announced. We know itâll be Zeno Clashier than the first game, but just how, exactly?
Carlos Bordeu, co-founder of developers ACE Team, has elaborated on his earlier comments that the game will be more âopen-endedâ, telling Eurogamer:
Weâre looking at improving the melee and weapon combat and giving it something more in-depth â adding more attacks and doing something more dynamic, like playing with the environment and not having all levels as flat floors. Weâre also looking at the possibility of playing different characters. We still havenât decided completely, but itâs an interesting idea. Stuff like that.
Bordeu also says that we can expect a more RPG-like experience next time around, with the team looking to introduce levelling-up, along with âattributes, an inventory, objectives, side-quests and several other bits that make RPGs popularâ.
So long as he doesnât mean âbig-eyed, moppish-haired teenagers with giant swordsâ, we should be OK.
Zeno Clashâs ACE Team [Eurogamer]