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Huge Dota 2 Update Changes The Map, Tweaks Other Stuff

Lots of changes for Dota 2 today, thanks to a new update called ‘Rekindling Soul.’ The most notable change that affects everyone, though? The map is now a bit different.

It’s not a huge change, but it is a noticeable one. Specifically, Roshan’s pit is at a different angle. To accommodate this, nearby paths to Roshan have also been tweaked:

Another map change that players might notice is that the fountain area as at a higher elevation.

Not everything in this update is related to the map, of course. Characters such as Shadow Fiend, Bloodseeker and Phantom Lancer have been reworked a bit, and now players can always see the courier they have equipped, regardless of whether or not they purchased the courier in the game. The courier morph thing has me pumped, and I might just purchase my first courier soon.

A partial list of some of the changes you can expect in this huge update, according to Valve:

Fountain area is now at a higher elevation level

Fountain vision increased from 1400 to 1800

Fountain attack range increased from 1100 to 1200

Fountain True Sight increased from 900 to 1200

Reworked terrain surrounding the Roshan area

Reworked terrain around the Dire bottom lane

Reworked terrain below the Top Radiant Tier 1 Tower

Reworked the area to the left of the bottom Dire Tier 2 Tower

Moved Dire bottom Tier 2 Tower back very slightly

Added an alternate path to the north of the bottom lane Side Shop

Added an alternate path to the right of the bottom Dire Tier 1 Tower

Added a new ward spot near the bottom Dire Tier 2 Tower

Added a new ward spot near the top Radiant Tier 2 Tower

Added a new ward spot between Roshan and the Dire bottom lane

Bottom Lane Dire creeps now arrive slightly closer to the Dire Tier 1 Tower

Top Lane Radiant creeps now arrive slightly farther from the Radiant Tier 1 Tower

Added a Bounty Rune [?]

Two runes now spawn in the river every two minutes. One of them will always be a Bounty Rune

Runes are replaced every two minutes if they are not picked up

Denied creeps now give less experience [?]

First Blood bonus gold decreased from 200 to 150

Reworked the bonus area of effect XP

Reworked bonus area of effect Gold and Streak ending

Glyph of Fortification cooldown is now refreshed whenever you lose a Tier 1 tower

Tier 2 Tower’s armor increased from 20 to 25

Tower bounty gold for destroying Tier 1/2/3/4 reduced from 264/312/358/405 to 160/200/240/280 (denied is 50%)

In Captain’s Mode, the 3rd ban phase order is swapped

Reworked how All Pick works in Ranked Matchmaking

Aegis duration decreased from 6 minutes to 5

Roshan’s Slam area of effect increased from 250 to 350

Roshan’s Slam damage increases by 20 every 4 minutes

Centaur Conqueror’s Swiftness Aura has been moved to Hellbear Smasher

Hellbear Smasher Attack Time increased from 1.35 to 1.55

Hellbear Attack Time increased from 1.35 to 1.5

Centaur Conqueror Attack Time improved from 1.65 to 1.5

Centaur Courser Attack Time improved from 1.35 to 1.3

Dark Troll Summoner’s Ensnare duration increased from 1.5 to 1.75

Satyr Banisher HP increased from 240 to 300

Satyr Banisher movement speed increased from 300 to 330

Satyr Banisher attack range reduced from 600 to 300

Satyr Banisher Base Attack Time improved from 1.8 to 1.7

Satyr Banisher’s Purge cast range increased from 200 to 350

Wildwing Ripper’s Toughness Aura now works on Siege units

Fixed some rare edge cases with pathing malfunctioning

The following abilities can now be cast on Spell Immune allies: Ice Armor, Surge, Alacrity, Nature’s Guise, Chakra Magic, Recall and Mist Coil

The following buffs are now properly dispellable: Chilling Touch, Thunderstrike, Inner Vitality, Alacrity, Chaos Meteor, Shadow Word, Liquid Fire, Shadow Strike, Warcry, Concussive Shot, Overpower, Mana Leak, Curse of the Silent, Press The Attack, Poison Touch, Flame Guard, Whirling Death, Viper’s Poison Attack, Sticky Napalm, DK’s Frost Breath, Whirling Axes, Walrus Punch’s slow

Dark Pact/Kraken Shell/Aphotic Shield/Press The Attack/Time Lapse no longer have a special condition for purging the following otherwise unpurgeable spells: Poison Nova, Heaven’s Halberd, Ensnare, Eye of Skadi slow

You can see the full list of changes here.

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