There were people. Everywhere.
Donât get me wrong: there are always people everywhere, as this is planet Earth and it is tremendously overpopulated. I suppose what I mean is, I was acutely aware that I was surrounded on all sides, exits blocked, walls of yammering humanity looming like mountains. That kind of everywhere.
I desperately wished that theyâd all just disappear. I was about to make a fool of myself in public, you see, and thatâs a far less bitter pill to swallow when the âpublicâ in question consists of maybe a couple crickets and a tumbleweed.
SoundSelf is a game about meditation wherein you, well, meditate. That involves two very specific things: 1) wearing an Oculus Rift virtual reality headset and 2) making loud-ish droning sounds of various pitches for about half an hour. Like, with your mouth. Soundself is essentially a psychedelic visualizer that reacts to human voice. Pitch and tone slowly but surely open new paths and âareas,â for lack of a better term.
Creator Robin Arnott greeted me with a hug and a headset, and that was it: I was off. Before me I saw near-infinite blackness punctuated by a small, lightly colored circle peering back at me from a distance. It was like a tiny cyclopian eye studying me with piercing curiosity, waiting to see what Iâd do.
I hummed. A low hum at first, but I gradually constricted my throat, leading to a higher and higher pitch. The circle shook, reverberated, like a Jello mold in a relatively light earthquake. Then it pulsated and grew, slowly consuming the darkness.
I spent my first ten-or-so minutes only paying cursory attention to the spectacle, infinitely more concerned by the fact that I was going âOOOOOOOOOOOOOOOOOOâ really loudly while a bunch of conference show-goers probably watched on in horrified amusement, bemusement, and possibly even c-musement, whatever that is. Yes, I was wearing an Oculus Rift and headphones so I couldnât see or hear anyone, but I was certain Iâd attracted an audience â and not for good reasons.
âYou look like a crazy person,â said the more self-deprecating portions of my brain. âEveryone notices you.â I wished I was a turtle or, like, a really big snail. I wanted to recede into my shell.
Then a couple of strange things happened: foremost, SoundSelfâs ever-shifting audiovisual vistas grabbed ahold of me. See, the images in SoundSelf arenât the only part of the game that reacts to voice. Thereâs this tapestry of sound ebbing and flowing at all times, procedurally moving to fill in the gaps left by your tones and pitches. If I hummed or growled deeply, distorted cellos echoed all around me, occasionally swelling in a way that made it feel as though they were emerging from my own chest. Higher pitches yielded even fuller sounds, like a backup cavalry for my thin wisp of noise. It was extremely, well, trippy is probably the best word to describe it. But also insanely cool.
There were so many different sounds, too. Sometimes voices chanting, sometimes breathing, sometimes buzzing, sometimes orchestras, sometimes rain. When I shifted pitch or tone, the sounds moved with me. Like a dance that I could feel. In my ears. In my chest. In my lungs.
And the second strange thing that made the hypothetical crowd of onlookers less of a concern? Well, I began to run out of air.
Iâd been pretty sick the entire week before this demo, so drawing air through my hyper-congested nasal passages was still something of a task. Five or ten minutes with SoundSelf under those conditions? No problem. But 15 or 20? Thatâs the beginning of a different story. My face started to tingle with a strange sort of un-feeling. It wasnât quite numb, but it felt like tiny fire ants were crawling around just beneath the surface of my skin, peeking up from between my pores from time-to-time. I decided to persist, but I wasnât going to kid myself: I couldnât keep it up for too much longer.
I have never done any psychedelic drugs before. Iâm not opposed to them or anything. The stars have just never aligned for whatever reason. But between the pure palpablility of SoundSelfâs imagery/sound and the increasingly woozy state my mind was in, I think itâs fair to say I ended up in a, er, different place. My state of consciousness was ever so slightly altered, and the resultant, um, pain certainly made me more aware of my own body. As a result, though, I felt the sound that much more. My voice was emerging in strained gasps, and it felt like hums, chants, instruments, and who even knows what else were buoying it up.
I passed through countless colors and patterns. Lazy purple waves, hyperactive rainbow loopty-loops, splotchy masses of dark and light, mandalas that felt like theyâd go on for eternity. Iâd linger on someâbecause they were soothing, because I wanted to study the tiny complexities of a pattern, etcâand then Iâd change my pitch to advance into some new, unknowable territory. Pulling a new pattern from the ether as sounds and visuals slowly reshaped themselves around my toneânow that was something. I can honestly say Iâve never experienced anything else like it in a game.
I have a couple quibbles, though. It occasionally got repetitive, and changing my tone eventually began to feel arbitrary. It was less like real meditation and more like a series of gated pathways, locks to which a minor tonal shift was inevitably the key. That said, there was no denying that Iâd stepped into SoundSelfâs world. It swallowed me whole. I saw shades of first-person nature walker Proteus in SoundSelfâs harmonious groove, albeit presented in a far more abstract fashion.
https://lastchance.cc/here-just-watch-someone-play-proteus-for-a-while-5981635%3C/a%3E%3C/p%3E
All the people were gone. Hardly a soul was seated among that once-bustling bunch of tables. Iâm sure they all had Important Meetings to skitter off to or something, but by that point I didnât really care. There couldâve been zero people or a thousand, and I wouldâve been pretty darn chilled out either way.
Also breathing, you guys. Full, uninterrupted breaths? Totally underrated. Itâs like they say: you donât know what youâve got until youâre nearly passed out under a gum-encrusted conference hall table.