This picture of Manhattan, by graphic designers Jack Schulze and Matt Webb, shows what the island would look like rolled up over the horizon. Looks familiar, doesnât it?
Thatâs because the work, called âHere & Thereâ, was partly inspired by Halo (which, it must be noted, was in turn influenced by the work of Larry Niven). But thatâs not where the gaming influence ends: while cataloguing the inspiration for the piece, Schulze writes âI donât like the way maps (in-game maps) work in most video games.â
âThey seem to break my flow of play, and locating oneâs actor in the game isnât satisfying. Iâd love to see a first person or third person shooter where the landscape bent up to reveal a limited arc of the landscape in plan over distance.â
So in putting the map together, the creators cite not just Halo, but Grand Theft Auto, SimCity, Syndicate and even Luigiâs Mansion as having contributed towards their idea for the picture, all (presumably) because of the way they depict the world around the player.
Here & There influences [Here & There, via Gizmodo]
https://gizmodo.com/manhattan-mapped-without-a-horizon-5240822