Ah, Prince of Persia. You either love it for what it tried, or hate it for what it tried. We love it, though, and Tom Cross at GSW does a good job of explaining why.
https://lastchance.cc/kotakus-2008-judges-choice-awards-5123878%3C/a%3E%3C/p%3E
Sure, superficially sheâs a lot like Icoâs Yorda. Clad in white, there to help you overcome otherwise insurmountable platforming obstaclesâŠbut thereâs a relationship there that, while stifled at times by the inappropriate choice of voice actor for the Prince, is still doing well at something most other games wonât even attempt.
Column: âDiamond in the Roughâ : Caring About The Prince [GameSetWatch]