The last augmented reality game I played was Face Raiders on the 3DS, a game which turned the face of those playing the game into flying enemies which players could then shoot out of the sky. The new iOS AR game SkinVaders turns that idea on its head (geddit?) by using facial recognition software and the iPad or iPhoneâs front-facing camera to place digital beasties all over the playersâ face.
Itâs very cool. Itâs also very gross. If anything, the little SkinVaders crawling around on my face remind me of that ghastly Lamisil ad with the digger that goes under your toenails. (Okay, Iâm linking to it. But donât say I didnât warn you.) But as much as the game is about squishing alien bugs that lay eggs all over your face, it showcases a technology thatâs neat.
The game was created by Total Immersion, a studio that has been working on augmented reality (or, AR) games for some time. To make the game, they used their new DâFusion Studio, which is a free to download AR software designed for the cross-platform development of augmented reality games, from iOS to Android to the Kinect.
In a press release from Total Immersion:
DâFusion Studio offers the most advanced feature set on the market-free of charge:
⢠Multiplatform: Developers can create games and applications for a variety of platforms including iOS and Androidâ˘, Web, MicrosoftÂŽ Kinect⢠and kiosk.
⢠Sophisticated: Superior markerless tracking-including face-tracking-quickly recognizes images as targets as they move through the scene and even rotate.
⢠Efficient: DâFusion Studio draws from a single authoring environment and a single set of assets (images, 3D models, scripts) to maximize efficiency.
⢠Comprehensive: DâFusion Studio boasts the unique ability to recognize an image from a target data store of up to 1,000 images (competitive solutions do not exceed a target data store of 30) â while maintaining the same recognition time, requiring only a slight increase in resource utilization (CPU, RAM).
⢠Immersive: DâFusion Studioâs AR technology successfully blurs the lines between the real world and the rich digital universe of 3D allowing end users to deeply engage in the real-time experience without distraction caused by the technology.
âDâFusion Studio uses superior AR technology to get as close as possible to erasing the line between reality and the digital world,â said Total Immersion CEO Bruno Uzzan. âNow, by making DâFusion Studio free to all developers weâve removed yet another barrier-developers are limited only by their imagination.â
The tech qorks surprisingly well in SkinVaders. It avoids looking like the aliens are simply moving across a 2D picture of youâthey actually move along the contours of your face, pulling up cheek-skin and hanging off of your chin. Of course, again, I must stress that the entire thing is a bit troubling on an âewâ level. But cool, technologically.
Plus, SkinVaders gives us press-release gold like the following: âSkinVaders is the first game to use Augmented Reality to physically bring you-specifically your faceâ into a game.â
SkinVaders [Free, iTunes App Store]
You can contact Kirk Hamilton, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.