Despite a flatlined economy and a sharp downward trend in game sales, Childās Play and other gaming-themed benefits have done as well or better than in better times.
GamePro, rounding up a look at game philanthropy, spoke to Kotaku editor-in-chief Brian Crecente about this siteās November event in Denver (pictured), which pulled in contributions more than 50 percent over what was raised in 2008. Crecente indicated that, when hard times hit, people are more cognizant of those in need. But gaming also seems to be something of a growth area in philanthropy as a whole.
https://lastchance.cc/we-came-we-partied-we-raised-5410230/%3C/a%3E%3C/p%3E
To those people who embrace culture there are very few ways to give back to the community in a meaningful way that is also linked to gaming. Fundraisers and charities like Childās Play offer both an excellent outlet for charitable good will, but also a means to do good as a gamer, something still rare.
https://lastchance.cc/childs-play-raises-more-than-1m-for-the-year-5419389%3C/a%3E%3C/p%3E
Fundraising totals were up nearly across the board for other major efforts, especially Desert Bus for Hope, which doubled its 2008 total with almost $140,000 raised this year.
https://lastchance.cc/desert-bus-charity-shatters-100k-goal-5414659%3C/a%3E%3C/p%3E
Gamers Get Less, Give More in 2009 [GamePro]