Recent reports suggest that Xbox Studios games like Starfield, Indiana Jones and the Great Circle, and Hi-Fi Rush are coming to PlayStation 5 (and Switch, in Hi-Fi Rushâs case). Though some old quotes from Xboxâs big boss Phil Spencer made it clear this was always a possibility, the notion that Xboxâs in-house games could come to every feasible platform has caught some folks off-guard.
Hereâs a quote from Spencer from when Xbox was finalizing the Bethesda buy-out in March of 2021, in which he says the companyâs games will come to other platforms, without specifying which games would end up on PlayStation and when.
So obviously, I canât sit here and say every Bethesda game is exclusive because we know thatâs not true â there are contractual obligations that weâre going to see through as we always do in every one of these instances. We have games that exist on other platforms and weâre going to go support those games on the platforms that they are on. There are communities of players, we love those players, and weâre going to invest in them.
And even in the future there might be things that have either contractual things or legacy on different platforms that weâll go do, but if youâre an Xbox customer, the thing I want you to know is this is about delivering great exclusive games for you that ship on platforms where Game Pass exists. And thatâs our goal, thatâs why weâre doing this, thatâs the root of this partnership that weâre building, and the creative capability we will be able to bring to market for our Xbox customers is going to be the best itâs ever been for Xbox after weâre done here.
There are a lot of implications to Xbox making third-party ports a pillar of its business, and it raises questions and concerns about Microsoftâs future in the console market. What reason is there to buy an Xbox console if you can play any game that launches on it elsewhere, on top of their competitorsâ exclusives? Is a Game Pass subscription enough of a reason to stick with the console? How financially viable is that for a company as big as Microsoftâs games division?
But also, shouldnât good games be made available to as many people as possible? Shouldnât developers be able to share their work with a large audience not divided by $500 plastic boxes? Isnât console tribalism outdated and should not be the determining factor in anyoneâs decisions?
How are we feeling, Kotaku readers? Are you excited to see Xboxâs games on other platforms? Are you upset as an Xbox owner? Are you entirely indifferent? Sound off in the comments, folks.